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The Moloch Boss' internal ID used to be "Molochboss" in version 0.9.10.0, it was changed to "Moloch_m".In both cases the Moloch will ignore players. Radiotoxin is able to kill a Moloch over time but will not stun it confirmation needed. Cyanide will stun the Moloch and only drain 10% of its hp, so it should still be dealt with the old-fashioned way. As long as the Moloch is unaware of the submarine's location one can easily get close to it and apply Cyanide/Radiotoxin with a Syringe Gun. If a player manages to shoot it under its shell, it will usually be an instant-kill.Īnother option is to use stealth and poisons. A Railgun will take three to four shots to kill it. Since the shell of a Moloch significantly reduces the efficiency of regular attacks from above, if lacking any piercing or exploding ammunition it is strongly recommended to shoot them from below for maximum efficiency. Molochs can be seen in the Navigation Terminal as a "cloud" of orange dots with varying sizes, making it harder to pinpoint their exact locations.Ĭoilgun Piercing and Exploding Ammunition will damage the core through the shell, and is the best option when attacking from above. Despite their persistence to sink the submarine, they tend to be unable to match their speed, which makes fleeing a viable option. Molochs will deliberately attempt to ram the submarine. Impact with a Moloch, or even just a corpse thereof, is especially damaging to the submarine's hull and will easily punch holes in it, causing floods. If the submarine and its crew stay silent for a few seconds, the Moloch may lose them and stop pursuit. If attacked in melee by a reckless diver, the Moloch will strike back but won't persist, unless it is actively chasing the submarine. The Moloch will ram into its targets, or whip them with its tentacles. After sustaining enough damage, it will shatter, leaving the core unprotected. It protects their soft innards and will absorb 90% of incoming damage it is also immune to Bleeding. The Moloch's shell serves as both defensive and offensive capabilities. They emit strikingly tuneful notes, stronger and higher in tone when the creature attacks. The ballast sac, or core body, can pulsate to provide propulsion. Molochs are blind, and rely on using echolocation to navigate the ocean. Underneath the ballast sac, the "skirt" is made of thinner black tendrils. On the front, three elongated dark brown tentacles protrude off the shell. The Moloch's large dark blue shell covers most of its main body, which seems to be mostly made of the creature's "ballast sac".
